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IONCROSS Freelancer:
Total War Music
IONCROSS Total War features its
very own sound track made to give the Total War universe
a unique feel. Lee
Barber (TO) has created a soundtrack consisting of 19
original space pieces as well as 12
new bar music pieces. Featuring Damon De Maio (FIDGAF) on guitar, the soundtrack
ranges from some ripping guitar battle pieces, to techno bar music and
synthetic ambiences.
This page is a guide to the music. Along with
some FAQ's
Please be sure to read the License Agreement at
the bottom of this page before downloading this music.
Credits:
Damon De Maio (FIDGAF) on Guitar and Bass
Lee Barber (TO) on everything else.
Contact Information:
Contact Lee Barber (TO) at:
the_orichalcon@hotmail.com
or visit his site at: www.orichalcon.co.nr
Contact
Damon De Maio (FIDGAF) at:
FIDGAF@aol.com
The Soundtrack
The Total War Mod Loader
can download and install the whole soundtrack
automatically for you. If you would like to download the music package
manually, you can download it directly here.
Each
piece in the soundtrack overwrites one of the original pieces in the game. This
is a list of each piece for each system, along with the piece name and the
pathname you need to copy it to. The entire soundtrack is roughly 50 meg in
size.
Pieces marked with an asterisk (*) are remixes of music from other games, these
remixes are tributes and full credit has been payed to the original authors. For
more information, please read the Disclaimer at the bottom of the page.
INI File
|
Pathname
|
|
music.ini
|
DATA/AUDIO/music.ini
|
|
ambience_sounds.ini
|
DATA/AUDIO/ambience_sounds.ini
|
New York
Piece
Name
|
Piece
Type
|
Pathname
|
|
Beneath the
Blood Clouds |
Ambience |
DATA/AUDIO/MUSIC/music_tau_space.wav |
|
The
Xeno Fields |
Asteroid
Fields |
DATA/AUDIO/SOUNDS/AMBIENCES/
zone_field_asteroid_rock.wav |
|
Tension |
Danger |
DATA/AUDIO/MUSIC/music_tau_danger.wav |
|
TechYork
|
Battle Theme |
DATA/AUDIO/MUSIC/music_tau_battle.wav |
Texas
Piece Name
|
Piece Type
|
Pathname
|
|
O' Liberty |
Ambience |
DATA/AUDIO/MUSIC/music_anticipation_moref.wav |
|
Cold Blooded Rogues |
Ice Fields |
DATA/AUDIO/MUSIC/music_anticipation_light.wav |
| Danger, Mines! |
Minefields |
DATA/AUDIO/MUSIC/music_awe_and_wonderment.wav |
|
Sine Break |
Danger |
DATA/AUDIO/MUSIC/music_anticipation_motiv.wav |
|
Liberty Rock |
Battle Theme |
DATA/AUDIO/MUSIC/music_no_ally_battle.wav |
Bering
Hamburg
Bar Music
Piece
Name
|
Pathname
|
| Liberty: |
|
| Drumworks 2 |
DATA/AUDIO/MUSIC/music_bar_li01.wav |
| Liberty Space Station |
DATA/AUDIO/MUSIC/music_bar_li02.wav |
| Ice Mass |
DATA/AUDIO/MUSIC/music_bar_li03.wav |
| Liberty
Rogues Theme |
DATA/AUDIO/MUSIC/music_bar_li05.wav |
Rheinland: |
|
| Layed Back |
DATA/AUDIO/MUSIC/music_bar_rh02.wav |
| Sacrificial Pulsar |
DATA/AUDIO/MUSIC/music_bar_rh03.wav |
| Red Hessians
Theme* |
DATA/AUDIO/MUSIC/music_bar_rh04.wav |
| ScrumStag |
DATA/AUDIO/MUSIC/music_bar_rh05.wav |
Generic: |
|
| Planet
Houston |
DATA/AUDIO/MUSIC/music_bar_generic01.wav |
| Planet New
Berlin* |
DATA/AUDIO/MUSIC/music_bar_generic02.wav |
| Rochester
Base |
DATA/AUDIO/MUSIC/music_bar_generic04.wav |
| The Vatican
Groove 2 |
DATA/AUDIO/MUSIC/music_bar_br02.wav |
Not So Frequently Asked Questions
Q: Why have you
overwritten files, rather than makes new names?
A: Because the soundtrack is rather large, we've given people
the option of not downloading it, and still having the normal Freelancer music
playing. We have to assign the track names playing in each system and base, so if
we renamed all the files, then the music wouldn't play at all for people who
choose not to download the soundtrack.
Q: So why
have you made two new tracks for Bering (music_bering_li and music_bering_rh)?
A: People who don't download the soundtrack will only hear one track playing in
Bering as ambience, rather than three. By modifying the music.ini which MUST be
downloaded along with the music, the pathnames have been changed to point at the
two new track names, rather than just the original one.
Q: I'm having trouble setting the music up?
A: If you're having any trouble with the music, or sounds, or the game in
general, please post a message to the admin on the
Total War Forums.
Q: Who made that ripping
awesome guitar?
A: FIDGAF of course!
Q: Some of this music sounds familiar, is this all original?
A: The majority of the tracks are original, however I have based a few of the
tracks off other pieces from movies and games. One example is
the
Red Hessians theme which is a remix of a Final Doom song. Also the Rheinland Music is based off Descent 3 music that I really like.
Q: Will you release an MP3
soundtrack some time soon?
A: I may, however a few of the pieces I've been working on were lost in the
great computer crash of March. If I release an MP3 soundtrack, it'll just
include certain TW tracks.
Q:
Why is my voice changing?
A: Too much
Ventrilo. Try Soothers.
License Agreement
By downloading this music and soundtrack you
are agreeing to the following:
-
You may copy and distribute copies of this music as you receive it, in any
medium, provided that you conspicuously and appropriately publish the names of
the original authors of the music.
-
You may not charge a fee for the physical act of transferring copies of this
music
-
You may not copy, modify, sublicense, or distribute this soundtrack except as
expressly provided under this License. Any attempt otherwise to copy, modify,
sublicense or distribute this soundtrack is void, and will automatically
terminate your rights under this License. However, parties who have received
copies, or rights, from you under this License will not have their licenses
terminated so long as such parties remain in full compliance.
-
You are not required to accept this License, since you have not signed it.
However, nothing else grants you permission to modify or distribute the
soundtrack. These actions are prohibited by law if you do not accept this
License. Therefore, by modifying or distributing the soundtrack (or any
individual music piece in the soundtrack), you indicate your acceptance of this
License to do so, and all its terms and conditions for copying, distributing or
modifying the soundtrack
-
If you wish to incorporate parts of this soundtrack into other media-based
programs/movies/games/CD's whose distribution conditions are different, write to
the author(s) to ask for permission first, we sometimes make exceptions for
this. Our decision will be guided by the two goals of preserving the free status
of all derivatives of our music and of promoting the sharing and reuse of music
generally.
You are also required to conspicuously and appropriately provide a link to this
license agreement.
-
The authors of this soundtrack may publish revised and/or new versions of the
License from time to time. Such new versions will be similar in spirit to the
present version, but may differ in detail to address new problems or concerns.
-
Each point in this license applies to both the soundtrack as a whole and each
individual music track.
Disclaimer and Contact
Information
Several pieces here were influenced by music
from other games and movies. In particular, the Red Hessians Theme is a
ReMix
from a Final Doom piece, and the Rheinland theme is a ReMix from Seiken Densetsu
3, both of which I submitted successfully to OverClocked ReMix. Everything else is
original with inspiration from particular tracks in the games Doom, Raptor,
Descent and also music from the Matrix.
Questions? Comment? Critiques?
Talk to TO at
the_orichalcon@hotmail.com and FIDGAF at
FIDGAF@aol.com
We'd love to hear your feedback :)
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